Apple Worm is a fun puzzle game where you control a worm to eat apples, avoid obstacles and traps, and prevent crashing into its own body.
You will control the movement of the worm through tunnels or mazes to navigate the worm to the apple while avoiding obstacles and traps. With the stretching and shrinking of the worm's body, this game becomes more interesting and unique.
Use the arrow keys to move the worm. As the worm gradually grows longer, you must calculate more carefully about the next steps to avoid hitting yourself, because the worm cannot pass through its own body. If you move carelessly and hit a part of the worm's body, the game will end immediately.
The interesting point of the game is that each time you eat an apple, the length of the worm will increase, making the moving space more cramped. You need to be flexible and skillful in planning your movements to create space for yourself, and always pay attention to the change in the position of obstacles and traps that can harm your worm.
In Apple Worm, obstacles and traps play an important role in creating challenges for players. To pass each level, you not only have to control the worm to avoid objects but also face unexpected risks that can end the game immediately.
In mazes or tunnels, obstacles will appear randomly or in each level. These objects can be walls, large rocks, or fixed obstacles in the playing space. The player must control the worm to avoid these objects, because if the worm hits any obstacle, the game will end immediately. The changing position of the obstacles in each level keeps the game fresh and not repetitive, creating different challenges for the player.
In addition to obstacles, the game also includes traps that can harm the worm. These traps can be dynamic traps, such as trap doors, dangerous gaps, or traps that are triggered by the player's actions. If the worm gets caught in a trap, it can be destroyed or forced to start over, making the gameplay tense and challenging. These traps are often placed in places you least expect, forcing the player to always pay attention and act carefully.